#Note/Permanent #Programming/Python #Troubleshooting #ARM #Compilation When working with [Python](https://www.python.org/) libraries on Apple Silicon Macs, compatibility issues can arise with pre-built binary packages. The [Keystone Engine](https://www.keystone-engine.org/) assembler framework is one such example that requires special handling for ARM64 architecture. ## The Keystone Import Error on Apple Silicon After installing keystone-engine with pip: ```bash pip install keystone-engine ``` Attempting to use it on ARM macOS results in this error: ```python >>> import keystone Traceback (most recent call last): File "<stdin>", line 1, in <module> File "/path/to/site-packages/keystone/__init__.py", line 4, in <module> from .keystone import Ks, ks_version, ks_arch_supported, version_bind, debug, KsError, __version__ File "/path/to/site-packages/keystone/keystone.py", line 74, in <module> raise ImportError("ERROR: fail to load the dynamic library.") ImportError: ERROR: fail to load the dynamic library. ``` The solution requires compiling Keystone from source with explicit ARM64 architecture targeting. ## Compilation Solution for ARM64 ### CMake Version Considerations Homebrew installs CMake 4+ version which causes errors like: ``` CMake Error at CMakeLists.txt:4 (cmake_minimum_required): Compatibility with CMake < 3.5 has been removed from CMake. Update the VERSION argument <min> value. Or, use the <min>...<max> syntax to tell CMake that the project requires at least <min> but has been updated to work with policies introduced by <max> or earlier. Or, add -DCMAKE_POLICY_VERSION_MINIMUM=3.5 to try configuring anyway. -- Configuring incomplete, errors occurred! ``` Using an older CMake version (3.15.0) from [CMake's official files](https://cmake.org/files/) resolves these issues. ### Compilation Steps 1. Clone the Keystone repository: ```bash git clone https://github.com/keystone-engine/keystone.git ``` 2. Create a modified version of the build script: ```bash cp keystone/make-share.sh keystone/make-share-arm64.sh chmod +x keystone/make-share-arm64.sh ``` 3. Edit the script to explicitly target ARM64 architecture: ```bash # Original CMake command line cmake -DBUILD_LIBS_ONLY=$BUILD_LIBS_ONLY -DLLVM_BUILD_32_BITS="$LLVM_BUILD_32_BITS" -DCMAKE_OSX_ARCHITECTURES="$ARCH" -DCMAKE_BUILD_TYPE=$BUILDTYPE -DBUILD_SHARED_LIBS=ON -DLLVM_TARGETS_TO_BUILD="all" -G "Unix Makefiles" .. # Modified line with ARM64 architecture explicitly set /path/to/cmake-3.15.0-Darwin-x86_64/CMake.app/Contents/bin/cmake -DBUILD_LIBS_ONLY=$BUILD_LIBS_ONLY -DLLVM_BUILD_32_BITS="$LLVM_BUILD_32_BITS" -DCMAKE_OSX_ARCHITECTURES="arm64" -DCMAKE_BUILD_TYPE=$BUILDTYPE -DBUILD_SHARED_LIBS=ON -DLLVM_TARGETS_TO_BUILD="all" -DPYTHON_EXECUTABLE=/usr/bin/python3 -G "Unix Makefiles" .. ``` 4. Create build directory and run the modified script: ```bash mkdir -p keystone/build cd keystone/build && ../make-share-arm64.sh ``` 5. Verify the build by testing the kstool functionality: ```bash keystone/build/kstool/kstool x64 "mov rax, 1; ret" # Expected output: mov rax 1; ret = [ 48 c7 c0 01 00 00 00 c3 ] ``` ## Integration with Python Environment The final step involves copying the compiled library files to your Python package directory: ```bash # Copy the compiled libraries to the Python package directory cp keystone/build/llvm/lib/libkeystone.0.dylib /venv/py3.12/lib/python3.12/site-packages/keystone/ cp keystone/build/llvm/lib/libkeystone.dylib /venv/py3.12/lib/python3.12/site-packages/keystone/ ``` For example, if your virtual environment is at `/Users/username/venv`, the target directory would be: `/Users/username/venv/py3.12/lib/python3.12/site-packages/keystone/`